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Step 1 · Meshify

Environment around RangerOne — LiDAR mesh

DSM heightmap mesh built from the USGS 3DEP point cloud, colored with NAIP aerial. Radius ±1.4km. Spikes flattened (top-hat despike 3×3/3m). No splat → no smear/floaters.

triangles
vertices
±1.4kmradius
Still missing (later steps):
• Buildings "melt" — no vertical walls yet → City3D LoD2
• Ponds/lakes = black holes (LiDAR doesn't return off water)
• Facade texture — aerial imagery can't see walls